Wine 11.0
Wine is a compatibility layer that translates Windows API calls into POSIX calls on the fly, letting many Windows applications and games run natively on Linux without a virtual machine.
Download TAR.XZ Project website ↗Download Mirrors
| Mirror | Region | Download |
|---|---|---|
| WineHQ (Official Source) Primary | Global | Download |
Wine, “Wine Is Not an Emulator,” reimplements the Windows API on top of Linux rather than emulating a virtual PC, which is why Windows programs running under Wine perform close to native speed rather than taking the overhead hit of full virtualization. Wine 11.0 represents roughly a year of development: around 6,300 changes and 600+ bug fixes since the previous stable release.
What’s New in 11.0
The headline feature is NTSYNC support, a Linux kernel driver (merged upstream) that dramatically improves synchronization primitive performance for Windows games and applications, closing a long-standing performance gap versus native Windows in CPU-bound, synchronization-heavy titles. This release also completes Wine’s transition to its new WoW64 architecture, letting a single 64-bit Wine build run both 32-bit and 64-bit Windows applications without a separate 32-bit install.
Installing via WineHQ Repository
Building from source is possible but rarely necessary; nearly everyone should install via WineHQ’s official repository for their distribution:
# Ubuntu/Debian (after adding the WineHQ repo per winehq.org/download)
sudo apt install --install-recommends winehq-stable
Wine vs. Proton
Valve’s Proton, used by Steam for Windows game compatibility, is itself built on top of Wine with additional gaming-specific patches (DXVK, VKD3D-Proton, and Valve’s own fixes) layered on. Plain Wine is the better choice for general Windows desktop applications; Proton, via Steam, is usually the better choice specifically for games.
Verify Your Download
Checksums are published alongside each release on winehq.org.